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Branding & Design Systems

Product Design System in Figma

A design system that captures decisions, not just components.

Role
UX/UI Engineer & Product Designer
Discipline
Branding & Design Systems
Platform
Design system
Focus
Design System · Figma Components · Tokens
Case study

Product Design System in Figma

A reusable product design system with tokens, components, variants, layout rules, and documentation to help teams design faster and stay consistent.

View the interactive preview →

The challenge

The product needed a foundation that could support multiple screens, states, and future features. The goal was to create a design system that both designers and developers could understand.

Problem

Without a system, every new screen becomes a new interpretation. This creates visual inconsistency, slower handoff, and more QA issues.

Who it's for

  • Product designers
  • Developers
  • Product owners
  • QA team
  • Future contributors

Approach

Build a Figma design system with tokens, reusable components, variants, states, layout rules, and documentation. The system should make common product decisions reusable.

Key features & screens

  • Color tokens
  • Type scale
  • Spacing rules
  • Button components
  • Form components
  • Card components
  • Table/list patterns
  • Modal/drawer patterns
  • Component states
  • Documentation notes

System & UX decisions

  • Name components clearly for design and dev.
  • Include real product states, not only ideal states.
  • Document usage rules beside components.
  • Make variants easy to understand.
  • Build for scalability, not only current screens.

Outcome

The system created a shared foundation for design and development using reusable components, naming rules, and documented decisions.

Design SystemFigma ComponentsTokensUI LibraryProduct Consistency

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